
This is similar to a program I play in RH5 Linux. I still have
linux, but don't have enough hard drive space to share partitions
with Dos/Windows. I missed it so much that I attempted to write
it in QB and compiled it. Some functions are missing for now. Once
it's finished I'll put up the update. Of course this is free.

Here's the man page for the Linux ver.

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ROBOTS 6 "April 8, 1991"

NAME
 robots - fight off villainous robots 

SYNOPSIS
 robots [-sjta] [scorefile]
 

DESCRIPTION
	Robots pits you against evil robots, who are trying to kill 
you (which is why they are evil). Fortunately for you, even though 
they are evil, they are not very bright and have a habit of bumping 
into each other, thus destroying themselves. In order to survive, you 
must get them to kill each other off, since you have no offensive 
weaponry.

	Since you are stuck without offensive weaponry, you are endowed
with one piece of defensive weaponry: a teleportation device. When two 
robots run into each other or a junk pile, they die. If a robot runs into 
you, you die. When a robot dies, you get 10 points, and when all the 
robots die, you start on the next field. This keeps up until they finally
get you.

	Robots are represented on the screen by a `+', the junk heaps 
from their collisions by a `*', and you (the good guy) by a `@'.


	The commands are:

		h -  move one square left
		l -  move one square right
		k -  move one square up
		j -  move one square down
		y -  move one square up and left
		u -  move one square up and right
		b -  move one square down and left
		n -  move one square down and right

		(space) do nothing for one turn
		HJKLBNYU    run as far as possible 
			    in the given direction

		>  -  do nothing for as long as possible
		t  -  teleport to a random location
		w  -  wait until you die or they all do
		q  -  quit
		^L -  redraw the screen


	All commands can be preceded by a count.

	If you use the `w' command and survive to the next level, you
will get a bonus of 10% for each robot which died after you decided to
wait. If you die, however, you get nothing. For all other commands, the
program will save you from typos by stopping short of being eaten.
However, with `w' you take the risk of dying by miscalculation.

	Only five scores are allowed per user on the score file. If you 
make it into the score file, you will be shown the list at the end of the
game. If an alternate score file is specified, that will be used instead
of the standard file for scores.

	The options are:

		-s      Don't play, just show the score file.
		-j      Jump, i.e. , when you run, don't show any 
			intermediate positions; only show things 
			at the end. This is useful on slow terminals.
		-t      Teleport automatically when you have no other 
			option. This is a little disconcerting until 
			you get used to it, and then it is very nice.
		-a      Advance into the higher levels directly, skipping 
			the lower, easier levels.
 
AUTHOR
 Ken Arnold

FILES
 /usr/games/lib/robots_roll      the score file

BUGS
 Bugs? You crazy , man?!?


 Copyright (c) 1991 The Regents of the University of California.
 All rights reserved.

 Redistribution and use in source and binary forms, with or without
 modification, are permitted provided that the following conditions
 are met:

 1. Redistributions of source code must retain the above copyright
    notice, this list of conditions and the following disclaimer.
 2. Redistributions in binary form must reproduce the above copyright
    notice, this list of conditions and the following disclaimer in the
    documentation and/or other materials provided with the distribution.
 3. All advertising materials mentioning features or use of thissoftware
    must display the following acknowledgement:
	This product includes software developed by the University of
	California, Berkeley and its contributors.
 4. Neither the name of the University nor the names of its contributors
    may be used to endorse or promote products derived from this software
    without specific prior written permission.


    THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS''
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS 
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 
THE POSSIBILITY OF SUCH DAMAGE.
